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  4. TechSportiv. Technologiekonstruktion : Ein "Gegenstand-mit-dem-man-denkt" für menschliche Bewegung
 
Zitierlink URN
https://nbn-resolving.de/urn:nbn:de:gbv:46-00104200-18

TechSportiv. Technologiekonstruktion : Ein "Gegenstand-mit-dem-man-denkt" für menschliche Bewegung

Veröffentlichungsdatum
2015-01-14
Autoren
Dittert, Nadine  
Betreuer
Schelhowe, Heidi  
Gutachter
Fikus, Monika  
Zusammenfassung
This thesis aims at studying the use of a computational construction kit for human body movement which is grounded in the constructionist learning approach. Therefore, a construction kit including a learning environment is developed iteratively in a participatory design process with young people. Processes, that young people undergo while using this construction kit are studied and research is conducted that aims at finding a method to approach human body movement by implementing constructionist learning. Findings suggest that a computational construction kit can act as a so-called "object-to-think-with" and constitute well-suited learning materials to address body movement in a different way.
Schlagwörter
Human Computer Interaction

; 

Digital Media

; 

Education

; 

Interaction Design and Children

; 

Constructionism

; 

Learning

; 

Sports

; 

Construction Kit

; 

Wearable

; 

Tangible
Institution
Universität Bremen  
Fachbereich
Fachbereich 03: Mathematik/Informatik (FB 03)  
Dokumenttyp
Dissertation
Zweitveröffentlichung
Nein
Sprache
Deutsch
Dateien
Lade...
Vorschaubild
Name

00104200-1.pdf

Size

16.84 MB

Format

Adobe PDF

Checksum

(MD5):2b3e3acefb881d4cc841197e9bd2cd40

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