Logo des Repositoriums
Zur Startseite
  • English
  • Deutsch
Anmelden
  1. Startseite
  2. SuUB
  3. Dissertationen
  4. Novel algorithms and methods for immersive telepresence and collaborative VR - RGB-D streaming, 3D scene (re-)construction, and avatar visualization
 
Zitierlink DOI
10.26092/elib/2645

Novel algorithms and methods for immersive telepresence and collaborative VR - RGB-D streaming, 3D scene (re-)construction, and avatar visualization

Veröffentlichungsdatum
2023-10-05
Autoren
Fischer, Roland  
Betreuer
Zachmann, Gabriel  
Gutachter
Müller, Stefan  
Frese, Udo  
Maneth, Sebastian  
Zusammenfassung
This thesis is concerned with collaborative VR and tackles many of its challenges. A core contribution is the design, development, and evaluation of a low-latency, real-time point cloud streaming and rendering pipeline for VR-based telepresence that enables to have high-quality live-captured 3D scenes and avatars in shared virtual environments. Additionally, we combined a custom direct volume renderer with an Unreal Engine 4-based collaborative VR application for immersive medical CT data visualization/inspection. We also propose novel methods for RGB-D/depth image enhancement and compression and investigate the observer’s perception of new 3D visualizations for the potentially confusing teleport locomotion metaphor in multi-user environments. Moreover, we designed and developed multiple methods to efficiently procedurally generate realistically-looking terrains for VR applications, that are capable of creating plausible biome distributions as well as natural water bodies. Lastly, we conducted a study and investigated the effects of collaborative anatomy learning in VR. Eventually, with the ensemble of contributions that we presented within this thesis, including not only novel algorithms and methods but also studies and comprehensive evaluations, we were able to improve collaborative VR on many fronts and provide critical insights into various research topics.
Schlagwörter
Collaborative VR

; 

Virtual Reality

; 

Point Cloud

; 

3D Avatars

; 

Telepresence

; 

Streaming
Institution
Universität Bremen  
Fachbereich
Fachbereich 03: Mathematik/Informatik (FB 03)  
Dokumenttyp
Dissertation
Lizenz
https://creativecommons.org/licenses/by-nc-nd/4.0/
Sprache
Englisch
Dateien
Lade...
Vorschaubild
Name

Dissertation_Fischer_2023.pdf

Size

54.36 MB

Format

Adobe PDF

Checksum

(MD5):330c7fe4415e1837393275b53623a259

Built with DSpace-CRIS software - Extension maintained and optimized by 4Science

  • Datenschutzbestimmungen
  • Endnutzervereinbarung
  • Feedback schicken