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  4. Understanding natural haptic interaction: investigating haptic feedback in professional virtual reality applications
 
Zitierlink DOI
10.26092/elib/1819

Understanding natural haptic interaction: investigating haptic feedback in professional virtual reality applications

Veröffentlichungsdatum
2022-10-19
Autoren
Muender, Thomas  
Betreuer
Malaka, Rainer  
Gutachter
Steinicke, Frank  
Zusammenfassung
This dissertation investigates the theoretical foundation of natural interaction with haptic feedback in VR and applies these concepts in the design of VR applications in two diverse application scenarios to enable non-technical professionals to interact with complex 3D content themselves. It extends the current research on haptic feedback and its design by contributing a framework to assess the fidelity and versatility of haptic feedback for VR. It provides researchers and designers of haptic feedback systems with the ability to describe, understand and compare systems. By integrating the fidelity of haptic feedback as an essential part of the overall interaction fidelity, this thesis advances the understanding of natural haptic interactions in VR. The developed concepts are applied to enable intuitive interactions with 3D content in the application domains of previsualization -- the visual planning phase of film, animation, and theater productions and surgical planning -- the preparation for complex surgical interventions. In both application domains, several consecutive works describe the user-centered development of VR-based planning software and integration of tangible objects for interaction to address the unique challenges and requirements of the domain. Two case studies reveal how natural interaction in VR can be applied to the real daily work of a film, animation, and theater production, as well as the preparation for two liver surgeries. Quantitative and qualitative insights from user studies demonstrate how the shape, size, weight, and softness of handheld tangible objects affect the interaction in VR and the resulting user experience.
Schlagwörter
Virtual Reality

; 

Haptics

; 

Previsualization

; 

Surgery
Institution
Universität Bremen  
Fachbereich
Fachbereich 03: Mathematik/Informatik (FB 03)  
Dokumenttyp
Dissertation
Lizenz
https://creativecommons.org/licenses/by/4.0/
Sprache
Englisch
Dateien
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Name

final_digital_A-1b.pdf

Description
PDF/A-1b version of dissertation
Size

70.73 MB

Format

Adobe PDF

Checksum

(MD5):301b556299cfa9c4ebc23b124ffabee8

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