Code of Resistance. On the Potential of Digital Games and Game Jams for Civic Education
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13_gamevironments_Laumer_Kabaum-1.pdf | 708.22 kB | Adobe PDF | View/Open |
Authors: | Laumer, Michael Kabaum, Marcel |
Editors: | Zimmermann, Felix Winnerling, Tobias Pfister, Eugen |
Abstract: | Some digital games deal with politics and democracy and are appropriate for civic education. Schools that want to include these games in their curriculum do not have to rely on commercial products alone, but can also use other easily available games and simple tools. Often these are even created by young people in game jams. Five freely available games from the game jam #ResistJam in 2017 will be examined for civic gaming experiences and their political content using didactic models, to discuss their possible integration into the classroom. |
Keywords: | game jam; gaming experience; civic education; learning democracy; learning politics; serious play; gamevironments | Issue Date: | 21-Dec-2020 | Journal/Edited collection: | gamevironments | Start page: | 420 | End page: | 456 | Volume: | 13 | Type: | Artikel/Aufsatz | ISSN: | 2364-382X | Secondary publication: | no | DOI: | 10.26092/elib/412 | URN: | urn:nbn:de:gbv:46-elib46158 | Institution: | Universität Bremen | Faculty: | Fachbereich 09: Kulturwissenschaften (FB 09) | Institute: | Institut für Religionswissenschaft und Religionspädagogik |
Appears in Collections: | Forschungsdokumente |
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