New Geometric Data Structures for Collision Detection
Veröffentlichungsdatum
2012-09-18
Autoren
Betreuer
Gutachter
Zusammenfassung
We present new geometric data structures for collision detection and more, including: Inner Sphere Trees - the first data structure to compute the peneration volume efficiently. Protosphere - an new algorithm to compute space filling sphere packings for arbitrary objects. Kinetic AABBs - a bounding volume hierarchy that is optimal in the number of updates when the objects deform. Kinetic Separation-List - an algorithm that is able to perform continuous collision detection for complex deformable objects in real-time. Moreover, we present applications of these new approaches to hand animation, real-time collision avoidance in dynamic environments for robots and haptic rendering, including a user study that exploits the influence of the degrees of freedom in complex haptic interactions. Last but not least, we present a new benchmarking suite for both, peformance and quality benchmarks, and a theoretic analysis of the running-time of bounding volume-based collision detection algorithms.
Schlagwörter
Collision Detection
;
Geometric Data Structures
;
Haptics
;
Computer Graphics
;
Physically-based Simulation
Institution
Fachbereich
Dokumenttyp
Dissertation
Zweitveröffentlichung
Nein
Sprache
Englisch
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00102857-1.pdf
Size
40.33 MB
Format
Adobe PDF
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