Playing America : An Introduction to American Culture through Video Games
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00107844-1.pdf | 1.51 MB | Adobe PDF | View/Open |
Authors: | Fuchs, Michael | Other participants: | Rabitsch, Stefan | Abstract: | This research report sketches one of our current projects - a textbook which approaches America (an imaginative construct more so than a geographic location) through video games. Thus, the intended outcome of this project is a ready-to-use primer to the key principles, myths, and beliefs that constitute America explained through the most relevant medium of the early twenty-first century - video games. Driven by the idea that the interactivity specific to video games facilitates student engagement, our textbook suggests a novel approach to engage with and understand both American Studies and American culture. |
Keywords: | American Studies; American Culture; America; Cultural Studies; Video Games; Textbook; Play; Didactics; gamevironments | Issue Date: | 2019 | Journal/Edited collection: | gamevironments | Start page: | 86 | End page: | 102 | Volume: | 11 | Pages: | 16 | Type: | Artikel/Aufsatz | ISSN: | 2364-382X | Secondary publication: | no | URN: | urn:nbn:de:gbv:46-00107844-12 | Institution: | Universität Bremen | Faculty: | Fachbereich 09: Kulturwissenschaften (FB 09) | Institute: | Institut für Religionswissenschaft und Religionspädagogik |
Appears in Collections: | Forschungsdokumente |
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