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  4. Finding Lost & Found. Designer s Notes from the Process of Creating a Jewish Game for Learning
 
Zitierlink URN
https://nbn-resolving.de/urn:nbn:de:gbv:46-00106328-16

Finding Lost & Found. Designer s Notes from the Process of Creating a Jewish Game for Learning

Veröffentlichungsdatum
2017
Autoren
Gottlieb, Owen  
Zusammenfassung
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing win-states and in working with complex resource management. The article provides insight into the pathways the team found through the challenges in the creation of the game.
Schlagwörter
game design

; 

games and learning

; 

Jewish

; 

religion

; 

medieval

; 

Mishneh Torah

; 

Maimonides

; 

collaboration

; 

cooperation

; 

gamevironments
Institution
Universität Bremen  
Fachbereich
Fachbereich 09: Kulturwissenschaften (FB 09)  
Institute
Institut für Religionswissenschaft und Religionspädagogik  
Dokumenttyp
Artikel/Aufsatz
Zeitschrift/Sammelwerk
gamevironments
Band
7
Startseite
42
Endseite
65
Zweitveröffentlichung
Nein
Sprache
Deutsch
Dateien
Lade...
Vorschaubild
Name

00106328-1.pdf

Size

3.31 MB

Format

Adobe PDF

Checksum

(MD5):ecd8c220a0c5e01128cbb399d6bb9d70

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