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Citation link: http://nbn-resolving.de/urn:nbn:de:gbv:46-00102536-16
00102536-1.pdf
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Moving Algorithm Immersive Technologien und reflexive Räume für be-greifbare Interaktion


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Other Titles: Moving Algorithm Immersive Technologies and Reflexive Spaces for Tangible Interaction
Authors: Zeising, Anja 
Supervisor: Schelhowe, Heidi
1. Expert: Schelhowe, Heidi
2. Expert: Nake, Frieder
Abstract: 
Sensual experience and interaction, combined with abstract concepts from informatics, arouse children s curiosity about technical processes. That is the assumption of this dissertation. The concept Moving Algorithm aims to provide guidelines on how technical systems in the field of media education for children can be designed and developed to encourage independent learning. Criteria are given for such digital products. This PhD project contributes to the field of interaction design and children. Moving Algorithm is implemented within the application of Der Schwarm, which allows the examination of algorithmic processes through sensual experience and interaction. Exploration is provided on several levels, as multiple senses as well as cognitive abilities are addressed. A concept allows the organisation of workshops particularly for evaluation purposes. Workshops employing methods from empirical social research have been held and evaluated.
Keywords: Tangible Interaction, Digital Media, Embodied Interaction, Experience Design, Interaction Design and Children, Der Schwarm, Computer Science, Media Art, Algorithmic Art, Media Education, Moving Algorithm
Issue Date: 8-Dec-2011
Type: Dissertation
URN: urn:nbn:de:gbv:46-00102536-16
Institution: Universität Bremen 
Faculty: FB3 Mathematik/Informatik 
Appears in Collections:Dissertationen

  

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