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  4. ´The poor carpenter´: Reinterpretating Christian Mythology in the Assassin's Creed Game Series
 
Zitierlink URN
https://nbn-resolving.de/urn:nbn:de:gbv:46-00105342-11

´The poor carpenter´: Reinterpretating Christian Mythology in the Assassin's Creed Game Series

Veröffentlichungsdatum
2016
Autoren
Bosman, Frank  
Zusammenfassung
In the Assassinâ s Creed game series, developer Ubisoft reinterprets traditional Christian mythology in a rationalistic-reductionist manner. Core narratives of the Old and New Testament, especially the miracle stories, are reimagined as produced by hyper-advanced scientific objects once possessed by an ancient but eradicated civilization. Gnostic, Docetic and Islamic theological traces can be identified in this process of reinventing traditional Christian mythology. Starting point of this article is the so-called â Shroud of Edenâ in the video game Assassinâ s Creed. Syndicate (2015), which is based on the real-life Shroud of Turin (Italy), believed by many Christians to be the burial shroud of Jesus of Nazareth himself.
Schlagwörter
Assassinâ s Creed

; 

Christology

; 

Gnosticism

; 

Docetism

; 

Sethism

; 

Marcionism

; 

Shroud of Turin

; 

Swoon Hypothesis

; 

Nizari Isma'ilis

; 

Templers

; 

Assassins
Institution
Universität Bremen  
Fachbereich
Fachbereich 09: Kulturwissenschaften (FB 09)  
Institute
Institut für Religionswissenschaft und Religionspädagogik  
Dokumenttyp
Artikel/Aufsatz
Zeitschrift/Sammelwerk
gamevironments
Band
4
Startseite
61
Endseite
87
Zweitveröffentlichung
Nein
Sprache
Deutsch
Dateien
Lade...
Vorschaubild
Name

00105342-1.pdf

Size

1.02 MB

Format

Adobe PDF

Checksum

(MD5):3b73086f3411786b38635b364c32f636

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