Schelhowe, HeidiDittert, Nadine2020-03-092020-03-092015-01-14https://media.suub.uni-bremen.de/handle/elib/797This thesis aims at studying the use of a computational construction kit for human body movement which is grounded in the constructionist learning approach. Therefore, a construction kit including a learning environment is developed iteratively in a participatory design process with young people. Processes, that young people undergo while using this construction kit are studied and research is conducted that aims at finding a method to approach human body movement by implementing constructionist learning. Findings suggest that a computational construction kit can act as a so-called "object-to-think-with" and constitute well-suited learning materials to address body movement in a different way.deinfo:eu-repo/semantics/openAccessHuman Computer InteractionDigital MediaEducationInteraction Design and ChildrenConstructionismLearningSportsConstruction KitWearableTangible000TechSportiv. Technologiekonstruktion : Ein "Gegenstand-mit-dem-man-denkt" für menschliche BewegungTechSportiv. Constructing technology : An "object-to-think-with" for human body movementDissertationurn:nbn:de:gbv:46-00104200-18