Glory to Trumpland! Critically Playing Border Games
Veröffentlichungsdatum
2019
Autoren
Zusammenfassung
This project examines the critical play of a variety of games about immigrant and refugee experience. These border games take place within fictional or actual borderlands and follow characters either in transit or trapped in detainment centers between nations. Spanning a range of genres, each deals differently with the major problem posed by their content - how to create a sensitive procedural rhetoric around migration. Drawing from Flanagan's conceptualization of critical play and Mukherjee's work on the ambivalence of postcolonial playing back, I explore the possibilities of critically playing border games and the extent to which each game's design (dis)allows for certain forms of play and protest. I focus on three paired case studies, Escape from Woomera (2003) and Smuggle Truck (2012); Papers, Please (2013) and Liberty Belle's Immigration Nation (2014); and Bury Me, My Love (2017) and The Waiting Game (2018). By considering both the design of these border games and the metagaming practices that have developed around them, I show how postcolonial misplay of fictional games draw more effective critical attention to injustice than the most well-intentioned and serious educational game
Schlagwörter
Immigration
;
Refugee
;
Unplay
;
Critical
;
Protest
;
Border
;
Postcolonial
;
gamevironments
Institution
Fachbereich
Dokumenttyp
Artikel/Aufsatz
Zeitschrift/Sammelwerk
gamevironments
Band
11
Startseite
23
Endseite
64
Seitenzahl
41
Zweitveröffentlichung
Nein
Sprache
Deutsch
Dateien![Vorschaubild]()
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Name
00107842-1.pdf
Size
3.22 MB
Format
Adobe PDF
Checksum
(MD5):be24c64094149868c3ba8a279fc354f6